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Nevil Oscillator
208
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Posted - 2015.06.24 20:15:40 -
[1] - Quote
The blueprint for damage control is still using the old icon |

Nevil Oscillator
208
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Posted - 2015.06.24 21:58:08 -
[2] - Quote
Daerrol wrote:Why does anyone care? Can anyone here honestly tell me they play EVE seriously enough to care about icon graphics and don't have "Hide Passive Modules" checked?
I don't have hide passive modules checked. |

Nevil Oscillator
208
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Posted - 2015.06.24 22:28:22 -
[3] - Quote
Joia Crenca wrote:. But yes, for the most part, this ^^^ A lot of the art was fine. There are parts that have been complained about, such as the space background for the Forge and Lonetrek being really bright and a bit of a hindrance to visual gameplay, but mostly, the things that keep a player onboard will be real gameplay, depth, and such. The visual 'wow' wears off quickly if not accompanied by good gameplay and mechanics.
I like what they did with the Blackbird, just a shame it performs more like how it used to look. Some designs for the probe look encouraging too. |

Nevil Oscillator
208
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Posted - 2015.06.25 14:53:38 -
[4] - Quote
Lan Wang wrote:do people really think the art department deals with everything in the game, do you think the art department deals with game balance and fixing coding issues? i highly doubt it, so while the art department make visual changes to things another department will be working on something else, so just because art department redesigns a few icons does not mean ccp are ignoring every other issue within the game.
I don't know, it might be organised like that, I will wait until something in game changes that I don't like before complaining about it. |

Nevil Oscillator
209
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Posted - 2015.06.26 16:46:38 -
[5] - Quote
T8497 wrote:I'm going to end up clicking one of those thinking it's a damage control and exploding.
You never did have much luck |

Nevil Oscillator
212
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Posted - 2015.07.04 14:16:00 -
[6] - Quote
Angelica Dreamstar wrote:Commander Spurty wrote:Rawketsled wrote:UI icons should be representative of what the module does, not what the module looks like. Ah so you agree the "target painter" should be an image of a painter painting a target! Don't be silly! Obviously it would be an image of a painter's brush! 
I'm thinking of perhaps a stick man of the kind you get to signify an exit or a public convenience. This figure should be holding a paint brush but over the top of that their should be sniper cross hairs similar to the way you design a corporation logo. |

Nevil Oscillator
212
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Posted - 2015.07.06 23:14:23 -
[7] - Quote
Klas Kanjus wrote:Anyone remember how you used to wrap your school textbooks in brown grocery bags as a sort of poor man's book cover?
Yea... that's what came to mind.
Why would you warp a school textbook ?
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Nevil Oscillator
212
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Posted - 2015.07.07 00:23:59 -
[8] - Quote
Ima GoodGirl wrote:Nevil Oscillator wrote:Klas Kanjus wrote:Anyone remember how you used to wrap your school textbooks in brown grocery bags as a sort of poor man's book cover?
Yea... that's what came to mind. Why would you warp a school textbook ? Where did he say anything about warp? Are you on drugs?
I don't need drugs to understand, maybe you should try them
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Nevil Oscillator
212
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Posted - 2015.07.07 00:58:12 -
[9] - Quote
Ima GoodGirl wrote:
Nah, my reading comprehension is fine.
You're not a bit dyslexic are you?
No idea, but I can tell you're not funny. |

Nevil Oscillator
212
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Posted - 2015.07.07 10:43:53 -
[10] - Quote
Ima GoodGirl wrote:Nevil Oscillator wrote:Ima GoodGirl wrote:
Nah, my reading comprehension is fine.
You're not a bit dyslexic are you?
No idea, but I can tell you're not funny. We can be unfunny together then. I'm guessing your warp comment was meant to be funny but somehow that totally missed the mark as the previous comment didn't mention anything to do with warping.
No I think I will leave you to it. |
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Nevil Oscillator
212
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Posted - 2015.07.07 18:00:44 -
[11] - Quote
Arthur Aihaken wrote: It's not just you that's noticed this...
Wasn't this part of the thread interesting |
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